Following the success of its national launch just over 20 months ago, the creators of an innovative supply chain board game are now seeking international sponsors as they bid to launch a Global edition of their popular educational resource. Their global vision has received a significant early boost with the agreement of their first sponsor, DP World, one of the largest marine terminal operators in the world by throughput.
The initial launch of the UK version of Business on the Move received the backing of 50 corporate sponsors enabling a production run of 2,800 copies of the original game. Around 1,900 of these have either already been or are due to be distributed free-of-charge into schools and colleges nominated by the participating corporate sponsors. Sales revenues from the remaining games will help underpin future production runs, and despite the UK-centricity of this first version, almost 1-in-5 sales have been to purchasers overseas with orders placed from five continents!
It’s this international demand that has inspired the game’s creators, Andy Page and Pat Smedley, to devise a Global edition. “With the UK version of the game being a resounding success, we would now like to take Business on the Move to the next level with the development of the ‘Global’ edition which will feature international trade between global companies from across the world. Our vision is that by 2020, over 200,000 people will have played Business on the Move,” commented Andy.
To make this vision a reality, organisations that are involved in global supply chains are being sought to actively feature in this Global edition of Business on the Move. Commenting on their decision to become the first sponsor, Kathryn Wightman-Beaven, Director, Global Sustainability, DP World explained: “We see this as a fantastic opportunity to support and promote the importance of the global supply chain to the future workforce. Business on the Move is a great way to excite and inspire young people about career opportunities in the logistics and supply chain sector, as well as business as a whole. We’re delighted to be involved!”
Business on the Move has been designed to teach young people of all ages about the importance and complexity of global supply chains. The aim of the game is for players to move goods from one side of the world to customers on the other side of the world by land, sea and air, as quickly, as profitably and as responsibly as they can.
BUSINESS ON THE MOVE



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